Gamification is the use of game techniques in a non-game context. Gamification software uses gaming infrastructure such as scores, levels, and prizes, to engage users in a gamelike experience that creates extra motivation for the completion of certain goals. For the purposes of this debate, productivity gamification software gamifies elements of personal productivity such as completing tasks for personal progress in the workplace, the home or other contexts which are meaningful to the individual. This technology is neutrally sourced and high quality, and updates organically without requiring third party intervention. It can be installed directly into a user's brain in a painless, free and widely accessible procedure. Once installed, the technology cannot be removed.